![]() ![]() Heaven's Axe: Throws a bigger axe that is more powerful, but its speed and range are decreased.ĭagger: Throws a dagger that travels fast and far, but it's not very powerful. Torch: Throws a torch to the ground that spreads flames across the turf. Guts Upper: Performs a vertical uppercut that deals a powerful single blow, but has less jumping height. Pierces through opponents, but not as powerful. Could also hurt the user if it's caught in the blast.īoomerang: Throws a boomerang that increases altitude before reversing direction. Holy Water: Throws a flask that forms a flame pillar when it hits the turf.īomb: Throws a bomb that explodes when hitting something. Uppercut: Performs an uppercut at an angle, dealing multiple hits. It takes time to throw, but has great power.Ĭross: Throws a cross blade like a boomerang, capable of piercing through things and striking multiple opponents. If the damage meter is 100% or higher, it slowly climbs up and swings its arm.Īxe: Throws an axe that travels in the style of a rainbow arc. Pulls up to the edge and makes a frontal kick. Throws the opponent down to the ground after doing a chokeslam. Throws the opponent upward and strikes it with the whip. Swings the opponent underhand and throws it backward. Performs a dropkick that has a meteor effect if it strikes early.ĭoes a counterclockwise 360 spin before throwing the opponent. Swings the whip at a low height front and rear. Performs a slide, and pressing the same button combo again at the right timing does an aerial slide kick. Hits the opponent with the whip multiple times while tapping the button. He also doesn't have many viable escape options for close combat, which makes him easy to pressure. As such, he plays best when at medium-long range and suffers from fighting in close combat. His main gimmick is his whip, which has a sweetspot in the form of a tipper and lets him damage and kill from a safe zone. He has the longest average reach of any fighter in the game, though this is compensated by his whip having narrow hitboxes. Simon has tremendous reach for many moves, but noticeable startup lag as a result. He has the worst air acceleration in the game, a nod to his inability to adjust his airspeed in the original Castlevania. Simon is a heavyweight with slow movement and a fast falling speed. ![]()
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